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About


E-Mail: line


Background

3D artist and photographer

Technical Skills
  • Ability to demonstrate a high degree of proficiency with Maya and Photoshop
  • Experience in organic/hard surface modeling and texture mapping
  • Able to create production quality renders using complex shader networks with Mental Ray lights and shaders
  • Solid understanding of animation principles and character rigging techniques
  • Experience with character/story development, sculpting, cinematography principles, rendering, and editing
  • Familiarity with DSLR photography, image optimization, HTML, basic MEL scripting
  • Working knowledge of the following software: XSI, Mudbox, After Effects, Dreamweaver, Premiere, Illustrator, MS Office, Linux

Software

3D Package: Autodesk Maya, XSI (basic knowledge)
Sculpting: Basic knowledge of Mudbox and ZBrush
2D Package: Adobe Photoshop, Illustrator
Compositing: Adobe After Effects, Nuke (basic knowledge)


Education

2008 - 2009: Vancouver Film School - 3D Animation and Visual Effects
Diploma

2001 - 2004: Expression College for Digital Arts
Bachelor of Applied Science - Digital Media


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