About
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Background
3D artist and photographer
Technical Skills
- Ability to demonstrate a high degree of proficiency with Maya and Photoshop
- Experience in organic/hard surface modeling and texture mapping
- Able to create production quality renders using complex shader networks with Mental Ray lights and shaders
- Solid understanding of animation principles and character rigging techniques
- Experience with character/story development, sculpting, cinematography principles, rendering, and editing
- Familiarity with DSLR photography, image optimization, HTML, basic MEL scripting
- Working knowledge of the following software: XSI, Mudbox, After Effects, Dreamweaver, Premiere, Illustrator, MS Office, Linux
Software
3D Package: Autodesk Maya, XSI (basic knowledge)
Sculpting: Basic knowledge of Mudbox and ZBrush
2D Package: Adobe Photoshop, Illustrator
Compositing: Adobe After Effects, Nuke (basic knowledge)
Education
2008 - 2009: Vancouver Film School - 3D Animation and Visual Effects
Diploma
2001 - 2004: Expression College for Digital Arts
Bachelor of Applied Science - Digital Media

